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Old 05-16-2010, 07:41 PM
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Default The Foley Grail: The Art of Performing Sound for Film, Games, and Animation


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Create custom sound effects that are the mainstay of soundtracks for films, broadcast, animation and games. Learn how Foley is designed, crafted and edited for any project- right down to the nuts and bolts of spotting, cueing, and performing sounds. An array of techniques is illustrated with artists presenting their own methods for selecting and handling props, "walking" various characters, and other tricks of the trade. Various renowned artists, editors and mixers contribute stories and perspectives on what is necessary for a film or media project, and how technology has changed the craft over the years. The Foley stage is discussed in detail, with illustrations to assist you in designing your own stage, whatever the size. The companion DVD includes video demonstrations of Foley Artists at work, along with illustrated techniques for the novice.

Key Benefits:
* A concise, creative guide to the art and technique for producing Foley sound for films, video, animation and games.
* Alternative Foley stage designs are illustrated and interviews of renowned artists shed light on essentials.
* Companion DVD video demonstrates a variety of techniques that Foley artists use to perform cues.





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Last edited by Old Stagehand; 08-09-2010 at 07:52 AM.
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Stagehandspace > Audio > Audio Dept > Recorded Engineering > The Foley Grail: The Art of Performing Sound for Film, Games, and Animation

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